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Introduction

Materials are used to apply some color to an object or to map a texture onto its surface. This makes the object look like its real prototype. A material determines the object color and also affects light dissipation and light reflection.

Materials are controlled from the Materials tab of the Inspector window.

The materials supplied with the program cannot be modified.

You can export customized materials as a backup archive. This backup can be imported later in order to be added to the library.

For more detail, see corresponding sections: