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Working with Objects

Ceilings and Floors

Adding and Removing Ceilings and Floors

The program automatically adds a floor and ceiling when you create a closed shape (e.g. rectangle) with walls. They are named AutoFloor and AutoCeiling in the Project Tree. Usually you do not need to add ceilings and floors manually.

In contrast to those that are added manually, automatic floors and ceilings change their shape and size when you move or resize surrounding walls.

The AutoFloor and AutoCeiling cannot be deleted.

Floor tool

To add a custom floor or ceiling, select the Floor or Ceiling tool in the 2D toolbar. Draw the first side. Then tap to indicate where a corner will be. Repeat until all of the corners have been created. And finally, double-tap to add the last corner and exit the drawing mode. Instead of the final double-tapping, you can also activate the Select tool.

To remove a custom floor or ceiling, select it and use the Delete command from the contextual menu.

Properties of a ceiling or floor can be modified in the Inspector. Since the size and shape of an AutoFloor or AutoCeiling depend on the configuration of the room, only their Elevation can be varied in the Inspector.

Floor and ceiling properties

Selecting Ceilings and Floors

To select a ceiling or floor in the 2D layout, tap on its outline. Sometimes it is difficult because the outline coincides with walls. In this case, you can select it in the Project Tree.

The Project Tree also lets you lock an object, which prevents an object from being selected in the 2D and 3D views.

Moving Ceilings and Floors

To move a custom ceiling or floor, drag it with your finger.

Resizing Ceilings and Floors

To resize a custom ceiling or floor, select it and drag its corner.

To allow or forbid the possibility of reshaping custom floors or ceilings, tap on the Edit Geometry icon in the Inspector.

To change the shape of the ceiling or floor, you can add or delete its corner handles. To add a handle, tap on the floor or ceiling outline to bring up the context menu, and select Add Contour Point. To delete a handle, open its context menu and select Delete Contour Point.

Setting up the Level of the Floor or Ceiling

Rooms located on the same story may have different floor or ceiling levels. To recreate this in the program, you need to add a custom floor or ceiling with a different elevation than that of the AutoFloor or AutoCeiling.

Floor and ceiling level

1 – An AutoCeiling at the default height.

2 – A custom ceiling with custom Elevation, lower than the AutoCeiling.

3 – A custom floor with custom Elevation, higher than the AutoFloor.

4 – An AutoFloor with default height.

To change the floor and ceiling levels, select it in 2D and change the Elevation value in the Object Properties tab of the Inspector.

Materials

How to change materials is described in the Applying Materials to Objects section.

To apply different materials to a specific area on a floor or ceiling, draw a custom one in this area.

Ceiling and Floor Representation on the Floor Plan

To easily differentiate objects on the floor plan, apply to them different stroke colors and pattern fills. These parameters can be changed in the 2D Properties tab of the Inspector.

Text Label on the Floor

All floors have text on them. By default, it indicates the area of the enclosed room. Originally, the label is displayed in the center of the floor. To add your own text, select the floor object, and type in text in the 2D Properties tab of the Inspector. To display this tab quickly, double-tap on the floor label.

To change the location of the floor label, drag it in the 2D view.

If a custom floor is placed over the AutoFloor, the area of the overall room decreases by the area of the custom floor.

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