www.belightsoft.com/liveinterior Start of Help | Index > Working with Materials

Adding Materials to the Library

The dialog shown in the picture is used to create new materials. To open it, click the gear button at the bottom of the Materials tab in the Inspector. Choose New Material… in the pop-up menu.

New Material

1 – Preview box.

2 – Preview mode switch: sphere, cube and flat surface samples.

3 – Choose either matte or glossy material type.

4 – Library of templates.

5 – Texture category selector.

6 – Library of textures.

 

To create a new material:

  1. In the Materials tab of the Inspector, open the category that best suits the material you wish to create.

  2. Click the gear button and choose New Material… in the pop-up menu.

  3. Type the material name.

  4. Choose either matte or glossy.

  5. Select a material template. If you plan to use a texture, choose a white or light-gray template.

  6. To create a textured material, select the Has Texture check box, choose the texture category.

    Select a texture from the library. To choose a custom image, scroll down the texture thumbnails, and click on Import Custom… The maximum allowed texture size is 512 x 512 pixels. When you import a larger image, it will be scaled down retaining the original aspect ratio.

  7. Click OK to save your material.

 

To add a custom texture, right-click on the texture library and choose Import Custom Texture....

To remove a custom texture, right-click on it and choose Delete Current Texture....

If you want to adjust all the parameters by yourself instead of using material templates, click the Advanced button to open the material editor.